using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("PackOpeningBones")]
	public class PackOpeningBones : MonoClass
	{
		public Transform m_Hint => method_3<Transform>("m_Hint");

		public Transform m_Director => method_3<Transform>("m_Director");

		public Transform m_DoneButton => method_3<Transform>("m_DoneButton");

		public PackOpeningBones(IntPtr address, string className)
			: base(address, className)
		{
		}

		public PackOpeningBones(IntPtr address)
			: this(address, "PackOpeningBones")
		{
		}
	}
}
